Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
Beginning Nokia Apps Development is step-by-step guide that introduces mobile development using Nokia's open platform by leveraging Qt on Symbian and MeeGo. This book brings beginners up to speed and shows experienced developers how to work on this exceptionally flexible platform.
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
Java 7 Programming for Absolute Beginners introduces the new core, open-source Java Development Kit. Its focus is on practical knowledge and completenessit provides all the bits and pieces an utter novice needs to get started programming in Java.
Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.
Practical Android Projects first provides you with a brief introduction to the Android SDK 3, and then dives right into building step by step some cool-looking and fun apps that put Android's amazing capabilities to work.
Pro Android is a detailed look at application development on Google's Mobile OS. It uses the development of a sample application to work through all the options you might want to build a flexible mobile application. The focus is on making viable commercial applications work. The book includes detailed coverage of the Android API.
Pro Android 2 shows how to build real-world and fun mobile applications using Google's Android software development kit. This book covers everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components.
Pro Android 3 shows you how to build real-world and fun mobile applications using the third iteration of Android's software development kit. This book covers everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components.
Pro Android 4 shows you how to build real-world and fun mobile applications using the new Android SDK 4 (Ice Cream). It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking.