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C# Quick Syntax Reference

By Mikael Olsson

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The C# Quick Syntax Reference is a condensed code and syntax reference to the C# programming language. It presents the essential C# syntax in a well-organized format that can be used as a handy reference.



 



Full Description

  • ISBN13: 978-1-4302-6280-0
  • 140 Pages
  • User Level: Beginner to Intermediate
  • Publication Date: July 30, 2013
  • Available eBook Formats: EPUB, MOBI, PDF
  • Print Book Price: $19.99
  • eBook Price: $13.99
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Full Description

The C# Quick Syntax Reference is a condensed code and syntax reference to the C# programming language. It presents the essential C# syntax in a well-organized format that can be used as a handy reference.

You won’t find any technical jargon, bloated samples, drawn out history lessons or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible.  The book is packed with useful information and is a must-have for any C# programmer.

In the C# Quick Syntax Reference, you will find:

·         A concise reference to the C# language syntax.
·         Short, simple and focused code examples.
·         A well laid out table of contents and a comprehensive index allowing easy review.

 

What you’ll learn

  • How to write your first C#-based HelloWorld as well as compile and run
  • What are variables, operators, strings, arrays, conditionals, loops, methods
  • What are and how to use the rich set of Classes in C#
  • How to do inheritance, member redefinitions, access levels, statics, properties and more
  • How to work with indexers, interfaces, abstracts, namespaces, and more
  • How to use enums, exception handling, operator overloading, custom conversions, constants
  • What are and how to use preprocessor, delegates, events, generics and struct

Who this book is for

This book is a handy, pocket quick syntax reference for experienced C# as well as perhaps other programmers even new to C#.

Table of Contents

Table of Contents

1. HelloWorld
2. Compile and Run
3. Variables
4. Operators
5. String
6. Arrays
7. Conditionals
8. Loops
9. Methods
10. Class
11. Inheritance
12. Redefining Members
13. Access Levels
14. Static
15. Properties
16. Indexers
17. Interface
18. Abstract
19. Namespaces
20. Enum
21. Exception Handling
22. Operator Overloading
23. Custom Conversions
24. Constants
25. Preprocessor
26. Delegates
27. Events
28. Generics
29. Struct
30. Asynchronous Methods

Source Code/Downloads

Downloads are available to accompany this book.

Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.

Errata

If you think that you've found an error in this book, please let us know about it. You will find any confirmed erratum below, so you can check if your concern has already been addressed.

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