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  • Print Book Price: $39.99
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HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects.

Full Description

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  • ISBN13: 978-1-4302-3978-9
  • 284 Pages
  • User Level: Beginner to Advanced
  • Publication Date: March 25, 2012
  • Available eBook Formats: EPUB, MOBI, PDF

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Full Description

HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games.

The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D action games like Cycleblob, and tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7.

What you’ll learn

  • How to create fantastic games using HTML5
  • How to add 3D to your games with WebGL
  • How to create multiplayer games
  • How to build a level designer for your game

Who this book is for

Game developers creating amazing games that will work across multiple devices using the HTML5 suite of technologies.

Table of Contents

Table of Contents

  1. The State of Open Web Games
  2. Complexity from Simplicity
  3. How to Make Multi-Platform HTML5 Games from Scratch
  4. Creating, Saving, and Loading Tracks
  5. 3D CSS
  6. Particle Systems
  7. Beginning WebGL
  8. CycleBlob: A WebGL Lightcycle Game
  9. A Real-Time Multiplayer Game Using WebSockets
  10. Hard-Pressed for a Choice of Technology

Source Code/Downloads

Downloads are available to accompany this book.

Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.

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