Foundation Flash Applications for Mobile Devices

By Richard Leggett , Weyert De Boer , Scott Janousek

Foundation Flash Applications for Mobile Devices Cover Image

Just the book you need to learn how to reach the new audience of mobile application users, that's been created by growing number of mobile devices offering Flash support.

Full Description

  • ISBN13: 978-1-59059-558-9
  • 536 Pages
  • User Level: Beginner to Advanced
  • Publication Date: January 2, 2007
  • Available eBook Formats: PDF
  • Print Book Price: $59.99
  • eBook Price: $41.99
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Full Description

With a growing number of mobile devices offering Flash support, it is an increasingly viable platform for the development of mobile applications. Foundation Flash Applications for Mobile Devices is just the book you need to learn how to take advantage of this new audience of mobile application users. Inside, it covers every facet of mobile Flash, from the essentials of the Flash Lite 1.1 and 2.X platforms and writing applications to testing your work and deploying to mobile users.

Applications presented include screensavers, wallpapers, data-consuming informational programs (such as movie, news, and stock tickers), quiz games, action games, and more. You are given tips on mobile Flash development best practices, and all of the essential topics are covered, including creating and using sound, vector graphics, and bitmaps; optimizing assets for the small screen; coding realistic physics for games; and consuming web services using PHP, Java, ColdFusion, and .NET.

Throughout the book, there are many samples to put together and learn from, and several bonus applications are also available to download and check out.

What you’ll learn

  • The essentials of Flash Lite 1.1 and 2.X
  • How to create mobile applications and games
  • Best practices for structuring your mobile applications, from starting out to final deployment
  • How to integrate graphics, sound, and video into your mobile content
  • How to consume live data over HTTP and socket connections and make use of phone-specific features

Source Code/Downloads

Downloads are available to accompany this book.

Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.

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