Wouldn't it be nice to have a library of solutions to turn to, to solve your Flex 2 and Flex 3 problems quickly and easily? Well, this book provides just that, with over 100 solutions to common problems in one easy volume.
If you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will show you how to get ActionScript 3.0 doing your animation for you.
In this book, Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.
ActionScript is what gives Flash its power, but with that power comes a certain level of complexity, which can be intimidating. This book contains all you need to understand and make use of ActionScript, and to have some fun while learning.
Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design, and can liberate their creative urges.