Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbianwithout the complexities of these platforms.
Beginning Nokia Apps Development is step-by-step guide that introduces mobile development using Nokia's open platform by leveraging Qt on Symbian and MeeGo. This book brings beginners up to speed and shows experienced developers how to work on this exceptionally flexible platform.
Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only a minimal working knowledge of Objective-C and written in a friendly, easy-to-follow style, Beginning iPhone 3 Development: Exploring the iPhone SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming.
The same great best-selling coverage presented in Beginning iPhone 3 Developmentbut this time, it's all about Apple's iPad. You'll learn everything you need to make the iPad app that everyone's talking about.
For the beginner who has never programmed, Beginning iOS Storyboarding shows, in simple English, how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes App Store.