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Winning Design!

LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

By James Trobaugh

  • eBook Price: $20.99
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Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It will show you how to build with LEGO MINDSTORMS NXT for fun, for education, but especially for competition.

Full Description

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  • ISBN13: 978-1-4302-2964-3
  • 312 Pages
  • User Level: Beginner to Advanced
  • Publication Date: December 14, 2010
  • Available eBook Formats: EPUB, MOBI, PDF

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Full Description

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions.

Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition.

Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges.

Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational.

Please note: the print version of this title is black & white; the eBook is full color.

What you’ll learn

  • Build winning robots on a foundation of good chassis design
  • Reduce variability in robot mechanical movements
  • Design modular attachments for quick change during competition
  • Solve navigation problems such as steering, squaring up, and collision detection
  • Manage software using master programs and other techniques
  • Power your robot attachments via motors and pneumatics

Who this book is for

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is aimed at students, parents, teachers, and coaches involved in LEGO MINDSTORMS NXT robot design and programming. Teachers and coaches will find the book to be a valuable teaching resource. Students and parents will find insight into good design practices. And all readers will enjoy the increased satisfaction that comes from building designs that actually work, and that can be relied upon to continue to work every time.

Table of Contents

Table of Contents

  1. Design Considerations
  2. Chassis Design
  3. Going Straight
  4. Consistent Turning
  5. Line Following and Detection
  6. Squaring Up
  7. Collision Detection
  8. Passive Attachments
  9. Power Attachments
  10. Pneumatics
  11. Master Programs
  12. Program Management
  13. Documentation and Presentation
  14. Building DemoBot
  15. Building the Motor Matching Machine

If you think that you've found an error in this book, please let us know by emailing to editorial@apress.com . You will find any confirmed erratum below, so you can check if your concern has already been addressed.

On page 63:

31.4/(3.25 x 3.14) Author get the answer 2.86 The correct answer is 3.07 This was reported previously but there is no indication of this.

On page 72 - Kindle edition:
On Page 72, when making the calculations for a single wheel turn, the book states a wheel diameter of 3.25, and yields a Duration of 2.86 rotations. However, if you do the math: Distance/Wheel circumference = 31.4/(3.25 x 3.14) you get 31.4/10.205 for a rotation of 3.08. However, if you use a wheel diameter of 3.5", you do get the 2.86 rotations as stated in the book. So, either the wheel diameter is incorrect, or the rotation amount is wrong. FYI... :-)


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