All Flash Titles
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Foundation ActionScript for Flash MX
This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your Flash movies.
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Foundation ActionScript for Flash 8
ActionScript is what gives Flash its power, but with that power comes a certain level of complexity, which can be intimidating. This book contains all you need to understand and make use of ActionScript, and to have some fun while learning.
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Foundation ActionScript Animation
In this book, Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.
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Foundation ActionScript 3.0 with Flash CS3 and Flex
All you need to know to start to harness the power of ActionScript 3.0 using Flash CS3, Flex 2 or Flex 3.
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Foundation ActionScript 3.0 Image Effects
Discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project.
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Foundation ActionScript 3.0 for Flash and Flex
This book covers all the essential ActionScript 3.0 techniques from the ground up, allowing you to get up and running quickly and easily.
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Foundation Actionscript 3.0 Animation
If you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will show you how to get ActionScript 3.0 doing your animation for you.
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Wouldn't it be nice to have a library of solutions to turn to, to solve your Flex 2 and Flex 3 problems quickly and easily? Well, this book provides just that, with over 100 solutions to common problems in one easy volume.
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This book demonstrates and illustrates this diverse set of components with screenshots that make you stop and stare with envy when you browse the book.
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Murat Bodur, Hoss Gifford, Diana Johnson, Leonhard Lass, Anthony Onumonu, Kristian Besley, Neal Boyd, Jerome Turner, Ken Jokol, Tim Hawkins
It's time to get inspired by some of the hottest designers around, and see what is possible when it comes to adding a twist of creativity to the mix. This book is about learning key skills without realizing it, and producing fantastic results.
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This book assumes no knowledge beyond an ability to work with Flash MX's interface, and is not intended for those with substantial digital video experience. As such, this book does not assume that the reader has access to expensive video-editing software. All you need for this book is access to Flash MX, and some imagination.
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This is the book for you if you've been using Flash 5 for a while and are making the switch to Macromedia Flash MX: it's designed to help you get the maximum benefit from Flash MX at the maximum speed.




